Here is a collection of some of the Activities and Control points I had the pleasure of working on for The Division 2 at Ubisoft Massive!
Special thanks to our Level Designers on this and also the Open World team! It was super fun to be part of the big e3 gameplay reveal :D
I predominantly worked as an environment artist with the Open World Team on this project with our wonderful team at Ubisoft massive and our co-devs across the world! My responsibilities were a mix of asset creation and level art as well as working closely with the tech art teams to help create tools to populate this giant open world.